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Post by BulletSponge95 on Jul 6, 2014 0:24:27 GMT -6
I'm posting the old Cses in my pathfinder folder that either aren't used anymore or weren't ever really used, for recycling purposes. Anyone else is free to do the same, as well as claim the character sheets for their own use. If the sheet belongs to someone else already and you want to put it here so they can copy/paste and use it, put their name in the Owner line, or else cut that line out entirely.
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Post by BulletSponge95 on Jul 6, 2014 1:14:07 GMT -6
<Character Info> Owner: Dan/ Blind Guardian Class & Level: Lv 1 Cleric Name: Marcus Alignment: Neutral Good Race: Human Gender: M Age: --- Height:~6'0" Weight:~185 lbs Size: M Hair Color: Brown Eye Color: Blue Deity: [Something I can't Read] Homeland: ----
Experience: [1300] || Level-Up: [ ]
<Ability Scores> Strength (STR): [15] = [15] || STR Modifier: [+2] Dexterity (DEX): [13] = [13] || DEX Modifier: [+1] Constitution (CON): [12] = [12] || CON Modifier: [+1] Intelligence (INT): [12] = [12] || INT Modifier: [+1] Wisdom (WIS): [17] = [17] || WIS Modifier: [+3] Charisma (CHA): [15] = [15] || CHA Modifier: [+2]
Max Health: [9] = [8] + CON Initiative: [1] = DEX + Misc[ ] Armor Class (AC): [18] = 10 + Armor Bonus (6) + Shield (1) + DEX (1) + Natural Armor + Misc[ ] Touch: [11] = AC - AB Flat-Footed: [17] = AC - DEX Base Speed: [20]ft. / [4]sq.
<Saving Throws> Fortitude (Fort): [3] = FortBase (2) + CON (1) + Misc[ ] Reflex (Refl): [1] = ReflBase ( + CON + Misc[ ] Will: [5] = WillBase (2) + WIS (3) + Misc[ ]
Base Attack Bonus (BAB): [0] Combat Maneuver Battle (CMB): [2] = BAB + STR + SizeMod Combat Maneuver Defense (CMD): [13] = BAB + STR + SizeMod + DEX + 10
<Weapons> Weapon 1: Scimitar - Damage: 21d6 - Attack Bonus: [2] = BAB + STR/DEX + Size - Critical: (18-20) x[2] - Type: S - Special: ---- Weapon 2: Heavy Mace - Damage: 1d8 - Attack Bonus: [2] = BAB + STR/DEX + Size - Critical: (20) x[2] - Type: b Weapon 3: Light Crossbow - Damage: 1d8 - Critical: 19-20 x2 - Type: P
<Armor Class Gear> Gear 1: Breastplate - Type: Medium - AB: +[6] - Max Dexterity: +[3] - Check Penalty:-[4] - Spell Failure: [25]% - Weight: [30] Gear 2: Light Wooden Shield - Type: Light Shield - Ab: +1 - Check Penalty: -1 - Spell Failure: [3%] - Weight: 5 Totals - AB: +[7] - Check Penalty: [5] - Spell Failure: [28]% - Weight: [35]
<Skills> [ ] Acrobatics: [1] = DEX + Rank[ ] + Misc[ ] [x] Appraise: [1] = INT + Rank[ ] + Misc[ ] [ ] Bluff: [2] = CHA + Rank[1] + Misc[ ] [ ] Climb: [2] = STR + Rank[ ] + Misc[ ] [x] Craft - []: [1] = INT + Rank[ ] + Misc[ ] [ ] Craft - []: [1] = INT + Rank[ ] + Misc[ ] [ ] Craft - []: [1] = INT + Rank[ ] + Misc[ ] [x] Diplomacy: [4] = CHA + Rank[2] + Misc[ ] [ ] Disable Device*: [1] = DEX + Rank[ ] + Misc[ ] [ ] Disguise: [2] = CHA + Rank[ ] + Misc[ ] [ ] Escape Artist: [1] = DEX + Rank[ ] + Misc[ ] [ ] Fly: [1] = DEX + Rank[ ] + Misc[ ] [ ] Handle Animal*: [2] = CHA + Rank[ ] + Misc[ ] [x] Heal: [4] = WIS + Rank[1] + Misc[ ] [ ] Intimidate: [2] = CHA + Rank[ ] + Misc[ ] [x] Knowledge (Arcana)*: [2] = INT + Rank[1] + Misc[ ] [ ] Knowledge (Dungeoneering)*: [2] = INT + Rank[1] + Misc[ ] [ ] Knowledge (Engineering)*: [1] = INT + Rank[ ] + Misc[ ] [ ] Knowledge (Geography)*: [1] = INT + Rank[ ] + Misc[ ] [x] Knowledge (History)*: [1] = INT + Rank[ ] + Misc[ ] [ ] Knowledge (Local)*: [1] = INT + Rank[ ] + Misc[ ] [ ] Knowledge (Nature)*: [1] = INT + Rank[ ] + Misc[ ] [x] Knowledge (Nobility)*: [2] = INT + Rank[1] + Misc[ ] [x] Knowledge (Planes)*: [1] = INT + Rank[ ] + Misc[ ] [x] Knowledge (Religion)*: [2] = INT + Rank[1] + Misc[ ] [x] Linguistics*: [1] = INT + Rank[ ] + Misc[ ] [ ] Perception: [5] = WIS + Rank[ ] + Misc[2] [ ] Perform - [ ]: [2] = CHA + Rank[ ] + Misc[ ] [ ] Perform - [ ]: [2] = CHA + Rank[ ] + Misc[ ] [x] Profession - [ ]*: [3] = WIS + Rank[ ] + Misc[ ] [ ] Profession - [ ]*: [3] = WIS + Rank[ ] + Misc[ ] [ ] Ride: [3] = DEX + Rank[ ] + Misc[ ] [x] Sense Motive: [6] = WIS + Rank[1] + Misc[2] [ ] Sleight of Hand*: [3] = DEX + Rank[ ] + Misc[ ] [x] Spellcraft*: [2] = INT + Rank[1] + Misc[ ] [ ] Stealth: [1] = DEX + Rank[ ] + Misc[ ] [ ] Survival: [1] = WIS + Rank[1] + Misc[ ] [ ] Swim: [2] = STR + Rank[ ] + Misc[ ] [ ] Use Magic Device*: [2] = CHA + Rank[ ] + Misc[ ]
<Feats> Feat 1: Turn Undead You can, as a standard action, use one of your uses of channel positive energy to cause all undead within 30 feet of you to flee, as if panicked. Undead receive a Will save to negate the effect. The DC for this Will save is equal to 10 + 1/2 your cleric level + your Charisma modifier. Undead that fail their save flee for 1 minute. Intelligent undead receive a new saving throw each round to end the effect. If you use channel energy in this way, it has no other effect (it does not heal or harm nearby creatures).
Feat 2: Alertness You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
Special Abilities Ability 1: Channel Positive Energy (1d6) (6x)
Ability 2: Fire Bolt (1d6+1 Damage) (6x per day)
Ability 3: Sun's Blessing (+Cleric Level Damage)
<Spells>
Spell Save Dc - Level - Spells per day - Bonus Spells 13 0 4 - 14 1st 3 1
<Domains/Specialty School>
Fire, Sun 0 Detect Magic Resistance Stabilize Light
1st Burning Hands Summon Monster 1 Bless Magic Weapon
<Inventory> Holy Symbol Cleric's Vestments Backpack
Light Load (LL): 0~[ ] Medium Load (ML): MaxLL[ ]~[ ] Heavy Load (HL): MaxML[ ]~[ ] Over-Encumbered: MaxHL[ ]+
Gold (GP): [440]
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Post by account_disabled on Jul 31, 2019 5:23:06 GMT -6
Hello! I need to write an essay on a certain theme and then translate it into a few languages. I do not have enough time to deal with it. Who can help me? If you offer me conditions more favorable than on similar services where I can buy custom essay, then I will be happy to cooperate with you. But the main condition is that the work will be of good quality and completed on time.
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