Character Info
Class & Level: Bard, 5
Name: Thiidda
Alignment: Chaotic-Good
Race: Ratfolk
Gender: Female
Age: 15 (23 in human proportions)
Height: 3' 11"
Weight: 51 lbs
Size: Small
Hair Color: Dark Grey
Eye Color: Green
Deity: None
Homeland: None
Experience: [23,600] || Level-Up: [35,000]
Ability Scores
Dice Rolls: [16] - [17] - [13] - [12] - [14] - [13] - [12]
Strength (STR): [11] = [11] + RB[-2] + Rank[0]
Dexterity (DEX): [18] = [14] + RB[2] + Misc[1] + Rank[1]
Constitution (CON): [12] + Rank[0]
Intelligence (INT): [18] = [14] + RB[2] + Rank[2]
Wisdom (WIS): [16] = [16] + Rank[0]
Charisma (CHA): [18] = [18] + Rank[1]
STR Modifier: [0]
DEX Modifier: [4]
CON Modifier: [1]
INT Modifier: [4]
WIS Modifier: [3]
CHA Modifier: [4]
Max Health: [32] = [31] + CON
Initiative: [6] = DEX + Misc[2]
Armor Class (AC): [15] = 10 + Armor Bonus (AB) + Shield + DEX + Natural Armor + Size[1] + Misc[1]
Touch: [15] = AC - AB
Flat-Footed: [12] = AC - DEX
Base Speed: [30]ft. / [6]sq.
Saving Throws
Fortitude (Fort): [2] = FortBase + CON
Reflex (Refl): [8] = ReflBase + DEX
Will: [7] = WillBase + WIS
Base Attack Bonus (BAB): [3]
Combat Maneuver Battle (CMB): [8] = BAB + DEX + SizeMod
Combat Maneuver Defense (CMD): [16] = BAB + STR + SizeMod + DEX + 10
Weapons
Weapon 1: Black Repeating Crossbow
- Damage: 1d6
- Attack Bonus: [8] = BAB + DEX + Size || -3/shot/turn
- Critical: ([19]~20) x[2]
- Type: Piercing
- Range: [80]
- Ammunition: [50]
Weapon 2: Ratfolk Tailblade
- Damage: 1d4
- Attack Bonus: [8] = BAB + DEX + Size
- Critical: ([19]~20) x[2]
- Type: Slicing
- Range: [-]
- Ammunition: [-]
Weapon 3: Wooden Slingshot
- Damage: 1d4 + DEX[4]
- Attack Bonus: [8] = BAB + DEX + Size
- Critical: 20 x[2]
- Type: Blunt
- Range: [40]
- Ammunition: [Unl.]
Armor Class Gear
Gear 1: None
- Type:
- AB: +[ ]
- Max Dexterity: +[ ]
- Check Penalty: [ ]
- Spell Failure: [ ]%
- Weight: [ ]
Skills
[X] Acrobatics: [10] = DEX + Rank[6] + Misc[ ]
[X] Appraise: [4] = INT + Rank[ ] + Misc[ ]
[X] Bluff: [10] = CHA + Rank[6] + Misc[ ]
[X] Climb: [3] = STR + Rank[3] + Misc[ ]
[X] Craft - [ ]: [4] = INT + Rank[ ] + Misc[ ]
[X] Craft - [ ]: [4] = INT + Rank[ ] + Misc[ ]
[X] Craft - [ ]: [4] = INT + Rank[ ] + Misc[ ]
[X] Diplomacy: [19] = CHA + Rank[15] + Misc[3(Vampires & Spiders)]
[ ] Disable Device*: [4] = DEX + Rank[ ] + Misc[ ]
[X] Disguise: [4] = CHA + Rank[ ] + Misc[ ]
[X] Escape Artist: [7] = DEX + Rank[3] + Misc[ ]
[ ] Fly: [4] = DEX + Rank[ ] + Misc[ ]
[ ] Handle Animal*: [4] = CHA + Rank[ ] + Misc[4(Rodents)]
[ ] Heal: [3] = WIS + Rank[ ] + Misc[ ]
[X] Intimidate: [7] = CHA + Rank[3] + Misc[ ]
[X] Knowledge (Arcana)*: [4] = INT + Rank[ ] + Misc[ ]
[X] Knowledge (Dungeoneering)*: [7] = INT + Rank[3] + Misc[ ]
[X] Knowledge (Engineering)*: [4] = INT + Rank[ ] + Misc[ ]
[X] Knowledge (Geography)*: [4] = INT + Rank[ ] + Misc[ ]
[X] Knowledge (History)*: [4] = INT + Rank[ ] + Misc[ ]
[X] Knowledge (Local)*: [7] = INT + Rank[3] + Misc[ ]
[X] Knowledge (Nature)*: [7] = INT + Rank[3] + Misc[ ]
[X] Knowledge (Nobility)*: [4] = INT + Rank[ ] + Misc[ ]
[X] Knowledge (Planes)*: [4] = INT + Rank[ ] + Misc[ ]
[X] Knowledge (Religion)*: [4] = INT + Rank[ ] + Misc[ ]
[X] Linguistics*: [4] = INT + Rank[ ] + Misc[ ]
[X] Perception: [18] = WIS + Rank[15] + Misc[2]
[X] Perform - [Dance]: [19] = CHA + Rank[15] + Misc[ ]
[X] Perform - [Flute/Lute]: [19] = CHA + Rank[15] + Misc[ ]
[ ] Ride: [4] = DEX + Rank[ ] + Misc[ ]
[X] Sense Motive: [18] = WIS + Rank[15] + Misc[ ]
[X] Sleight of Hand*: [16] = DEX + Rank[12] + Misc[ ]
[X] Spellcraft*: [16] = INT + Rank[12] + Misc[ ]
[X] Stealth: [16] = DEX + Rank[6] + Misc[6]
[X] Survival: [3] = WIS + Rank[ ] + Misc[ ]
[ ] Swim: [0] = STR + Rank[ ] + Misc[ ]
[X] Use Magic Device*: [4] = CHA + Rank[ ] + Misc[ ]
Feats
Feat 1: Weapon Finesse
- Description: When rolling for attacks with light melee weapons, replace STR with DEX.
Feat 2: Dodge
- Description: Increased agility which grants +1 to AC.
Feat 3: Agile Maneuvers
- Description: Replace CMB's STR with DEX.
Traits
Trait 1: Pillager
- Description: +1 CMB for disarm and steal.
Trait 2: Reactionary
- Description: +2 INI.
Trait 3: Wanderlust
- Description: +10 movement speed.
Drawbacks
Drawback 1: Mark of Slavery
- Description: After failing a skill check, take a -2 on another check.
Special Abilities
Ability: Darkvision
- Description: Can see in very dark conditions.
Ability: Cornered Fury
- Description: +2 ATK and AC with no conscious allies within 30 ft.
Ability: Bardic Knowledge
- Description: All knowledge checks are treated as trained.
Ability: Bardic Performance
- Description: Can use Bardic Performances 4 + CHA + 2/(lvl-1) = [16] times per day.
Ability: Cantrips
- Description: Can cast infinite lvl 0 spells.
Ability: Countersong
- Description: Bardic Performance - Allies use Bard's Perform check as save from sonic affects.
Ability: Distraction
- Description: Bardic Performance - Allies use Bard's Perform check as save from visual affects.
Ability: Fascinate
- Description: Bardic Performance - Target focuses on Bard, DC save of Bard's Perform check.
Ability: Inspire Courage +2
- Description: Bardic performance which grants +2 Morale to all allies.
Ability: Versatile Performance
- Description: Can substitute Perform bonus for associated bonuses.
Ability: Well-versed
- Description: +4 against Bardic Performances and sonic/language-dependent affects.
Ability: Inspire Competence +2
- Description: Bardic Performance - Allies gain +2 on a certain skill check.
Ability: Shadow Orb Affects
- Description: +3 Shadow Resistance, -3 Light Resistance
Ability: Lore Master 1
- Description: Can take 10 on all knowledge checks, and can take 20 once per day.
Spells
Level 0:
- Spells Per Day: [Unl.]
- Spells Known: [6]
- - Spell 1: Dancing Lights
- - - Description: Spawn floating light.
- - Spell 2: Spark
- - - Description: Ignite flammable object.
- - Spell 3: Mage Hand
- - - Description: 5 lb telekinesis.
- - Spell 4: Detect Magic
- - - Description: Sense presence of magic.
- - Spell 5: Unwitting Ally
- - - Description: Target enemy is ally for one round.
- - Spell 6: Message
- - - Description: Whisper conversation from far away.
Level 1:
- Spells Per Day: [4]
- Spells Known: [4]
- - Spell 1: Cure Light Wounds
- - - Description: Heal 1d8 + 1/lvl(5).
- - Spell 2: Unseen Servant
- - - Description: Cast invisible force.
- - Spell 3: Invigorate
- - - Description: Relieve fatigue or exhaustion.
- - Spell 4: Deadeye's Lore
- - - Description: +4 sacred bonus on Survival.
Level 2:
- Spells Per Day: [2]
- Spells Known: [3]
- - Spell 1: Mirror Image
- - - Description: Spawn decoy for 1d4 + 1/lvl(5) rounds.
- - Spell 2: Blindness/Deafness
- - - Description: Temporarily impair target.
- - Spell 3: Silk to Steel
- - - Description: Scarf adds +2 AC or can be used as a whip for 1/lvl(5) rounds.
Inventory
Item: Entertainer's Outfit
- Description: Clothes for an entertainer.
Item: Reinforced Scarf
- Description: 8 ft. long scarf reinforced with super-light mail.
Item: Lute
- Description: Wooden stringed instrument.
Item: Flute
- Description: Wooden air instrument.
Item: Black Repeating Crossbow
- Description: Black crossbow which can fire multiple arrows before reloading.
Item: Crossbow ammunition (50)
- Description: Bolts for a crossbow.
Item: Ratfolk Tailblade
- Description: Metal blade which fits on ratfolk tails.
Item: Wooden Slingshot
- Description: Small slingshot which can fire small objects.
Item: Bedroll
- Description: Roll of comfortable cloth for sleeping.
Item: Puzzle Box
- Description: Complex puzzle box for entertainment.
Gold (GP): [140]