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Post by BulletSponge95 on Nov 20, 2014 14:32:08 GMT -6
Everyone except Multhane(You may wanna wake him up) hears a lot of scratching coming from downstairs.
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Post by myname1946 on Nov 20, 2014 14:36:45 GMT -6
Zov: pokes Multhane with is quarterstaff without takeing his eyes from the door
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Post by zucabr on Nov 20, 2014 16:06:56 GMT -6
Multhane rises from his slumber. "Why have you awakened me?" Harrima, meanwhile, slowly descends the inn stairs, (stealth check 15+19=34), searching for any movement or anything that looks out of place (perception check rolls nat 20+13=33)
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Post by myname1946 on Nov 20, 2014 20:54:34 GMT -6
Zov: only half paying attention to him "scratching noises from down stairs... Harrima just went to see what it was"
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Post by BulletSponge95 on Nov 22, 2014 18:07:59 GMT -6
Harrima hears the scratching coming from within the door behind the bar in the lobby. I sounds like the scratching and skittering of many legs.
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Post by zucabr on Nov 25, 2014 10:47:23 GMT -6
Harrima checks: 1. If the door is locked 2. If there are any good shadowy places in the bar to hide Harrima informs Amirrah of the situation, and Amirrah informs Thiidda
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Post by BulletSponge95 on Nov 25, 2014 13:31:39 GMT -6
Harrima find the door locked, and yes, since the candles, lanterns, and hearth are out, the entire common area is dark as hell, save for the moonlight coming in through the windows.
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Post by myname1946 on Nov 25, 2014 13:36:58 GMT -6
Zov: leaves the room after waking multhane and heads to the common area, then notices the glow coming from his right arm and quickly attempts to cover it.
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Post by BulletSponge95 on Nov 25, 2014 13:39:35 GMT -6
You can all roll perception if you're trying to see what Zov's covering up.
From inside the door you can hear lots of little feet skittering and scratching.
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Post by zucabr on Dec 7, 2014 20:18:22 GMT -6
Harrima's lifelong dream has finally come true, as she sees no choice but to kick down the door (partially because she "accidentally" fails to inform Amirrah that there is a door for her to kick down). Harrima attack roll on door rolls 13+4=17. Should she hit, damage is 2+4=6
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Post by BulletSponge95 on Dec 7, 2014 20:23:46 GMT -6
Harrima's attack fails to harm the door, and instead just rattles it. From inside, several loud screeches can be heard.
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Post by zucabr on Dec 7, 2014 20:32:18 GMT -6
Harrima then attempts to stab her greatsword through the door, hoping that it might impale something on the other side, or at the very least weaken the door enough to make it splintery and kickable. Attack on door rolls 12+8=20, if it hits damage is 8+4=12
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Post by BulletSponge95 on Dec 7, 2014 21:03:55 GMT -6
Harrima's greatsword does a number on the door, though not dealing enough damage to break it.
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Post by myname1946 on Dec 27, 2014 13:30:01 GMT -6
Zov: watching Harrima's attempt to break the door down prepares for a possible battle he sets his staff down and squats low then laying down softly and slowly pressing one ear to the ground hoping to be able to tell what is behind the door making scratching noices perception: 18+2=20
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Post by BulletSponge95 on Dec 27, 2014 18:18:14 GMT -6
Zov hears what sounds like many small footsteps, being an elf, and presumably coming from a forested region, it sounds similar to over-sized forest spiders. He can also hear ale barrels being moved, sloshing around, occasionally being dropped, and rolled. The screeches they make sound almost aetherial, as though they don't belong here in this realm.
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